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SynthGoddess

147 Audio Reviews

100 w/ Responses

This is pretty damn good. Instead of 16 measures for the beginning, I think you would fare with just having 8. I'm not gonna bother taking mastering into consideration, I'm sure it'll be fixed. 1:16, for the record, was so cool! I like the instrument choices for this, it's very 8-bit like, but not too much to where it would be considered straight chiptune. :)

Make sure you strengthen the bass and kick for the song when you master it-- I want my subwoofer going crazy!!

Nice job, overall! I think you should release it.

TeraVex responds:

Thank you! I've finished buffing up that kick. It is pretty hype now! Thanks for the review!

To be considered hip-hop, try putting the kick and snare at half-time. Once a beat gets too fast with a higher tempo, it can be hard to render it as hip-hop music. Music like this would be more dance/techno. Maybe you clicked the wrong genre when submitting the song?
All that aside, things in this song were nice. The panning was light, airy, and wonderfully coordinating with the instruments. Transitions into each part were extremely spot on.
1:29 onward is my favorite part of the song. I am a complete sucker for synths that blend well and melodies and chord progressions that sound beautiful. There was no instrument/synth choice that was inappropriate at all-- everything fit perfectly.

The only reason I gave a 4 for it is because, if your genre indication is what you meant to choose, it was totally off. This was a very nice song, but it just wasn't hip-hop or anything like that. It sounded more like a club dance song-- and a very beautiful one at that.

aliaspharow responds:

i agree that it sounds faster now but the tempo is still 110 bpm to be honest. thats why i set it in this genre but i agree that it does not fit... although i still am not sure where to put it. that being said im really glad you like! it seems you're still a sucker for my typical style which i am grateful for ;)

This is ridiculous. This is a major throwback to those 90s video game battles. This so pretty cool, I absolutely love the sound design and the main lead/square was executed so nicely.

DanJohansen responds:

Haha awesome that you liked it man, it was so fun to make, haven't made any tracks with these sounds until this one.

This has a good vibe to it, I really really like it. I don't rap much, I sing a tad bit and i feel like I could do a bit to this

HowardWimshurst responds:

cheers dude. If you do fancy recording over it, be sure to share it with me

At 1:00 i was in love with the song. I am a sucker for good lead synths and pads. You executed the melodies and pitch bending perfectly then. I like the structure of this song a lot. The rhythm is actually really good-- I just think it should be a lot stronger and louder. The loudness and strength of the drum patterns really make or break the song. Since you couldnt do much mastering though, I can see where it went wrong. I recommend coming back to this song once you are able to master it-- this could be a really nice song.

sYrge responds:

Thanks a ton :) I really appreciate you going out of your way to give me feedback. Just as with Sunlight, my computer is quite bad, so I might have to get a new computer first if I'm ever going back to this at all.
I had a lot of fun with the melody and the synths (considering I was using serum because serum is very fun) and I'm also getting the hang of basses too, which is a big step for me considering that was the main reason I got it.
But anyway, thanks so much for the feedback. It means a lot. :)

You got an instrumental of this? The beat is ridiculous. I could sing to this and add some shit to this. PM me.

Wow.....

This is ridiculous. I love this. It has a constant pattern, but it doesn't get redundant and I LOVE it. Everything fits. The lead synths are crisp, clear, and the drums are compressed perfectly. I could actually learn a few things from you when it comes to mastering-- because it's pretty spot on here.
Nice work!

The reason I'm giving this 4 stars is because I am really in love with the synths you used and the composition. There are really nice effects here especially with that soft bell-type instrument. Like the guy below me said, though, that bass (which I know is a pad but assume acts as a bass because of its low octave) is really affecting the rest of the instruments. Especially during the chorus it's almost like you have a gater there that's fading the rest of the instruments in and out. It would actually be a really good effect if it was timed correctly. Also, by dynamics, AzureWorm means that the volumes of the instruments are kind of sloppy. The hi-hats are fine and fit well. I actually like them because if they were any softer it would kinda be unnerving. Dynamics include things like limiting, compression, mastering...things like that. All of that has to do with setting a volume for instruments so they don't overpower each other.

In all honesty, the dynamics are actually pretty good until you get to the chorus part. Throw a limiter on the pad/bass and compress that part a little bit and you should be good to go. :) I actually really like this song, the minor technical details aren't bad enough to distract from the entire song, like the guy below me said. I think it's actually really good. :D Keep it up. You have really nice composition skills that can only be enhanced with better technical skills. I can't wait till your next piece.

hex-hammer responds:

Thanks! :D

Here's the deal with this. I listened to some of the key parts that people said were weak, and here are my observations.
1. The kick doesn't need to be any louder. Don't touch that notch. Don't even think about it. You know why? Because this is not hip-hop, this is not drum n bass, this is not dubstep, and this is not techno or dance. In electro house, I've noticed that a kick that has a nicely tamed volume is better than a stronger, overpowering one. If not using fantastic equipment, the kick could easily overpower some of the other more important elements in the song. So with that being said, keep it as is.

2. I love how the synths work together and don't overpower each other. Everything has its place. I love that. You did a beautiful job. The lead synth is not too quiet. It wouldn't hurt to slightly turn it up, but make it any louder and it's gonna distract from the other instruments in the chorus. Since the chorus is gated heavily, making that lead louder is going to do more damage than good. Sure, turn it up a notch and see how it compares, but the way all the other instruments are leveled, it might make for disaster. I think the way you have it now is nearly perfect.

3. Now about that gate for the chorus. The hi-hats are not what is getting lost (because hi-hats that have atmosphere in an electro house song are key), it's the gate/kicks. Somewhere after the beginning, there is a slight tempo conflict with the gated and the kicks. It's very, very slight, but it's enough to raise an eyebrow and make someone question what's going on. The kick seems like it's coming in just milliseconds too late, or the gate is taking effect milliseconds too early. Depending on what program you are working on, you can easily zoom in and see about mistimed instrument loops/melodies that don't correspond with the other objects. That's an easy fix.

4. One quick thing is the glide the lead synth does between the two notes. It's a little too slow. Find a way to quicken the transition of that glide (which is a really nice touch!), and see how you like it. If you don't like it, revert back to hat you originally had here.

4. Overall, other than that thing I mentioned above, this song is gold. I can tell that you spent a lot of time doing this-- you didn't rush. That's always commendable. Details are key, and the mastering is spot on. In a song like this, nothing should overpower anything. Very nice work here.

aliaspharow responds:

lol with this feedback i really do think you do your name justice. I really appreciate all of it. the sidechaining is delayed because of the vst i use in FL (fruity peak controller)... i havnt quite figured out how to sidechain without it... my friend told me to try and use fruity limiter which i actually use in combination with peak controler in this.... didnt really fix the problem. Also I think I'm going to release another version of this song with an alternate chorus so I'll keep you updated :)

I make music so I can listen to it. Sharing it isn't all that bad, either. :P

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